It has become completely impossible to ignore the massive social, economic, and cultural implications of video games. It is an industry that has outsold cinema and publishing for years. Its myths and characters have escaped consoles and computers for popular culture at large. And more and more people are becoming “gamers” everyday. Revolutions in casual [...]
A Playable Idea: The Critical Gamer Initiative
February 1st, 2010 · 1 Comment
Tags: Culture · Internet · culture studies · free culture · games · ideas · lifestyle
the gamer-scholar: mckenzie wark @ brown
November 24th, 2008 · No Comments
mckenzie wark was at brown this morning, talking about his recent gamer theory project. for those who haven’t read it, gamer theory is a rather indirect assessment of what we might call the gamic experience. i mean this in the sense that whatever pauline kael was to cinema, mckenzie wark might be to game studies. [...]
Tags: Culture · brown university · culture studies · games · new york · providence · rhode island · semiotics · technology